Bob Hummer Mind Boggling Mysteries
Author/Originator: Robert Hummer
Product ID: e622
11-PDF Bundle Price: Just $12.50
DESCRIPTION
When it came to crafting unfathomable card effects and other magic, Bob Hummer was in a class by himself. A true genius, there's no doubt about that! That's why, we are delighted to make one of our most popular bundles ever available again! Order now and get 11 PDF ebooks filled with brilliant, audience confounding Bob Hummer magic, for just $12.50 - that's less than $1.25 per incredible title!
Here's what's included...
1. MATHEMATICAL 3-CARD MONTE PLUS FIVE CARD BAFFLE
A brilliant Three Card Monte; where the cards are repeatedly shifted by a spectator while your back is turned. Even so, you find his card. Or, perform effect as a mental Three Shell Game where you find an object hidden under a cap, cup, etc. Also includes bonus Hummer mental card effect.
2. POKER CHIP MYSTERY
A baffling, yet easy to perform mind reading effect. Our new, illustrated instructions explain how to make up and perform this terrific Hummer mystery with cardboard discs, squares, or even your business cards! 5 pages.
3. HUMMER'S GREAT DISCOVERY
This completely impromptu card miracle introduced Bob Hummer's genius to the magic world! Spectator finds own freely selected card under seemingly impossible conditions. No sleights. Works with any cards, even borrowed ones. A real fooler!
4. SEEKING PARITY
Eight effects based upon Bob Hummer's devious Parity Principle. Material includes Hummer's 18-Card Mystery, Hummer's Swindle, The Lonely Card, The Little Moonies, Hummerdinger, Facing the Queens, Bob Hummer's Personality Test (a great opener), and Oscar Weigle's brilliant color-divination effect that's all done in the spectator's own hands! 14 pages.
5. THE IMPROVED MIND READER'S DREAM
New improved system for Bob Hummer's ingeniuous, "hands-off" thought-of card revelation with a borrowed pack! No set-up, no sleights, no memory work!
6. THREE MORE HUMMERS
In this new release, we bring you three more Bob Hummer mysteries fiendishly devised to utterly confound your audiences - two with cards and one with coins.
7. LITTLE STRANGER
The real "pocket trick," as spectator places unknown number of cards in four pants pockets. Performer handles pack briefly and tells him how many cards in each pocket, and the color of the cards. One of Hummer's best selling releases. Easy to do, but a real fooler. 4 pages.
8. FANTASTRIC
An unfathomable Bob Hummer card mystery! A true reputation-maker, great for parties, and one your audience will be talking about long after more ho-hum, take-a-card tricks are forgotten. All you require is the secret and a borrowed deck.
9. THOTOGRAPHY
Another diabolical Hummer miracle. Despite not seeing the cards, you locate a card a spectator freely notes in a borrowed and thoroughly shuffled deck! No questions are asked and nothing is written down! Originally a marketed effect. 4 pages, re-typeset, illustrated.
10. HALF-A-DOZEN HUMMERS
Six mind-boggling Bob Hummer effects that will astound your audiences, yet are actually quite easy to do. All rely more on subtlety and diabolical principles than sleight of hand.
11. SIX MORE HUMMERS
Six more diabolical effects as only Bob Hummer could create them.
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